Yoshi aiming his egg at one of the enemies. Now begins a new adventures for the Yoshies and baby Mario.=Gameplay= The Yoshis decide to carry the baby to his destination via a relay system. The bond between the twins informs each of them where the other one is. Wait! The baby seems to know where he wants to go. They are all in an uproar over the baby that fell from the sky. This paradise is Yoshi's Island, where all the Yoshies live. Will these two children ever reach their parents safely? From the second cinematic of Super Mario World 2: Yoshi's Island: Kamek's forces are actively searching the island. Yoshi heads leisurely back to the other Yoshies, unaware of the danger at hand. Yoshi decides to talk to his friends.ĪAAKK!!! Kamek, the evil Magikoopa, and kidnapper of the baby, quickly dispatches his toadies, when he discovers that he missed the other baby! Maybe the stork was using it? But Yoshi can't figure it out. This is very fortunate! Wha-? Something else fell with the baby. HUH?!? Suddenly, a baby drops in onto his back. It's a lovely day, and Yoshi is taking a walk. Meanwhile, here is Yoshi's Island, home to all Yoshies. The second baby falls undetected towards the open sea. WOW!!! Snatching only one baby, the creature vanishes into the darkness from whence it came. Suddenly, a shadow appears in a gap between the clouds and races towards the stork with blinding speed. In his bill, he supports a pair of twins. This is a story about Baby Mario and Yoshi.Ī stork hurries across the dusky, pre-dawn sky. From the first cinematic of Super Mario World 2: Yoshi's Island:Ī long, long time ago. Kamek, the evil Magikoopa, and kidnapper of the baby. 5.1 Yoshi's Island: Super Mario Advance 3.The music was composed by Koji Kondo and was released in Japan on November 25, 1995, in compact disc format as Super Mario: Yoshi Island Original Sound Version. Super Mario World 2: Yoshi's Island was one of three completed games to utilize the Super FX 2 chip, which handled sprite scaling and rotation (advertised as "Morphmation" technology), basic polygonal rendering, and advanced parallax scrolling. Brawl borrowed the characters and settings from Super Mario World 2: Yoshi's Island. Tetris Attack, Yoshi Touch & Go, and Super Smash Bros. In 2006, a sequel, Yoshi's Island DS, was released for the Nintendo DS. In 2002, Super Mario World 2: Yoshi's Island was remade as part of the Super Mario Advance series for the Game Boy Advance as Yoshi's Island: Super Mario Advance 3. It was followed by a loose sequel, Yoshi's Story, in 1998 for the Nintendo 64. Super Mario World 2: Yoshi's Island is the first platform game in the Yoshi series, and the fourth entry overall. It stars Yoshi and his Yoshi clan who, while carrying Baby Mario, travel across Yoshi's Island to reclaim the kidnapped Baby Luigi from Baby Bowser and his Magikoopa minion, Kamek. Although its English title suggests that it was intended to be a sequel to the 1991 video game Super Mario World, it is a prequel and its Japanese title may indicate that it belongs to a separate lineage. It is the first video game in the Mario series chronology. Super Mario World 2: Yoshi's Island (titled Super Mario: Yossy Island スーパーマリオ ヨッシーアイランド Sūpā Mario: Yosshī Airando in Japan, and sometimes referred to as Yoshi's Island) is a video game developed by the Nintendo Entertainment Analysis and Development division for the Super Nintendo Entertainment System in 1995. Super Famicom/ Super Nintendo Entertainment System
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